Travel north past Romney and through Prank's Stone. Use the two remaining Vapor Masks to jump into the river and escape the mines. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Go to Loriel to the west and speak with Keifen Alescook. Arlie Steelsoul (Chapter 3) Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. In the next room you will find the Oracle of Aal. Betrayal at Krondor Cheats - gamesradar You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. The Naphtha Mines (Chapter 4) Go south and then cross the bridge. At the overhead map screen, press and hold Alt-Right Shift-~ (tilde) for a few seconds. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. He will tell you that he used to be young but something sapped his energy in the woods to the east. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. The Temple of Dala (Chapter 3) Use the two remaining Vapor Masks to jump into the river and escape the mines. He will release the barrier surrounding Pug. It will be a difficult battle. Use the two remaining Vapor Masks to jump into the river and escape the mines. Inside one of the chests you will find the Interdictor Key. Enter Dhatsavan's temple near the center of the island by the waterfall. You can fight them or you can find out the password. He will ask you to poison rations in some moredhel boxes nearby. Speak to the Duke of Romney at the beginning of the third chapter. You will see a burial cloth and a shovel. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Chapter 6 - Betrayal Go northeast from the town, follow the river south, and cross the bridge. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Hry, originlky, krabiky, diskety, rarity, zberatesk ksky. He will tell you that the keep burned down. Continue east past Highcastle. He will give you the ruby and in return you will sharpen his sword for him. Confront Navon and kill him. Return to Romney and report your success to the Duke. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Behind it you will see a chess board that is missing a knight piece. One of the houses has a map of the area. He looks identical to James. He will tell you that he used to be young but something sapped his energy in the woods to the east. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. The exit to the mines is in the northwest corner of the mines. Return to Irmelyn in Armengar to claim a 200 gold reward. Use the two remaining Vapor Masks to jump into the river and escape the mines. To the northeast you will find three houses together. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Continue along the road to the east and you will come across a house. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Just behind the hill to the northwest you will find the moredhel boxes. The Temple of Dala (Chapter 3) Squire Phillip will appear and give you the Waani device. 1.00. Use the password 'VICTORY' to open it. Gorath suddenly shouts as a assassin jumps into the camp. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. Chapter 9 - Mad Gods Rage This staff will allow Owyn to cast magic again. He will tell you that he used to be young but something sapped his energy in the woods to the east. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Go south and enter the cave behind the waterfall using the Knight Piece. Your way will be blocked by one of Steelsoul's men, however. To the northwest you will find the passage to the lower levels. You will find stairs leading down to the lower level in a room on the west side of the level. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Open the door of the stable just to the north and return to her. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Craig the Logger (Chapter 7) Speak to the Prelate east of the temple to learn more about the order. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. He will reward you with 300 gold and a virtue key. Make sure both Pug and Owyn learn the spell. Use this key to open most of the locked doors under Sethanon. You will find the moredhel near a house south of Decamp on the Teeth. Enter Romney and go the Black Sheep Tavern. The maps are very specific. FAQs/Guides are posted in their . You will find a woman who will give you a Sack of Grain for the Leather Leggings. Return to the upper level. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Go west from there and speak to the farmer in his house. To the south near the river you will meet Obkhar. All the king's men will be dead. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Go northeast from the town, follow the river south, and cross the bridge. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. He will tell you to keep away because you are sick. Return to Irmelyn in Armengar to claim a 200 gold reward. He will tell you to report to Duke Martin. Return to Irmelyn in Armengar to claim a 200 gold reward. Drop all your rations and sleep for a night. He will tell you that the keep burned down. Go east to a farmstead and look in the house. Betrayal at Krondor is a DOS-based role-playing video game developed by Dynamix and published by Sierra On-Line in the summer of 1993. Owyn will join your party before you leave. In a large room to the northwest you find Gamina guarded by some enemies. Go due north and attack the goblins surrounding the house. You will find a password in a chest at the end. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Betrayal at Krondor Spell List v1.0c - Mr Knowitall - Neoseeker Return to Romney and report your success to the Duke. The priestess will ask you to find some grain for them. James will have to take command of the battle. To the northwest you will find the passage to the lower levels. Go southwest past Harlech and Armengar to the Inclindel Pass. Go north and inside the house you will find a Crystal Staff. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. The exit to the mines is in the northwest corner of the mines. He will reward you with a Ring of the Golden Way. Cast Strength Drain on the Wind Elementals to defeat them. He will tell you where the Waani device is located. He will also give you the book 'Chapel's Rmur n Whepuns'. Leave the sewers and Krondor. Inside one of the chests you will find the Interdictor Key. Confront him with the message you found in the chest and he will admit his dislike of Navon. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. She will give you a Tuning Fork among other things. Go southeast and you will eventually find Duke Martin. She will give you a Tuning Fork among other things. If you don't have one, you can find one to the north. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. You can fight them or you can find out the password. Stay on the east side of the river and go north. Continue through Lyton to Silden. Go back west and then south from Highcastle. He will ask you to retrieve one of his IronJaw traps from the area. Return to Sarth and enter the cave below it. Continue south past several enemies and enter the city of Krondor. Follow the main road northwest until you reach the river. Return to Craig and give him the trap. Northeast you will find another trio of houses. You can fight them or you can find out the password. Continue north and cross the next bridge to the west. He will tell you to report to Duke Martin. Behind it is the exit. Continue east past Highcastle. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Arlie Steelsoul (Chapter 3) In the top-right corner of the cave you will find the Geomancer Stones in a chest. In a barn you will be attacked by a group of moredhel warriors. Betrayal at Krondor ta.. He will ask you to retrieve one of his IronJaw traps from the area. He will release the barrier surrounding Pug. He will not tell you anything until you become protectors of the faith. Continue south and Squire Philip will approach. She will give you a Tuning Fork among other things. Use the password 'VICTORY' to open it. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Return to Romney and report your success to the Duke. Free shipping for many products! Continue north and speak to the gods of Timirianya through the pillars. Cast Strength Drain on the Wind Elementals to defeat them. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. The Crawler's house is next to the inn in Silden. Chapter 7 - The Long Ride Betrayal at Krondor - Maps - Dimwood Forest - Mike's RPG Center Visit the Temple of Dala between Tyr-Sog and Eldpoint. Just past the fork you will run into a trap. Return to the upper level. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. He will tell you that he used to be young but something sapped his energy in the woods to the east. Beside the path you will see a moredhel box. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. The exit to the mines is in the northwest corner of the mines. Speak to the Duke of Romney at the beginning of the third chapter. Get your equipment from the chests in the room. The Stolen Ruby (Chapter 1) Maps. In a corridor to the northwest you will find Obkhar. Look in the well near the south side of the town to find the Knight's Piece. Search the lower level thoroughly to find and kill all six spellweavers. He will also give you the book 'Chapel's Rmur n Whepuns'. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Return to Sarth and enter the cave below it. Go south at the first two forks and keep going down the passage. He will ask you to check out a rumor about some moredhel illusionists in the area. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Go northeast from the town, follow the river south, and cross the bridge. Stay on the east side of the river and go north. Take all of them because you will need them to get out. Make sure both Pug and Owyn learn the spell. Put some spoiled rations in the chest by the field. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Soon your party members will become sick. Enter it from the south by the mountains to avoid the pirates. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Put some spoiled rations in the chest by the field. Gorath will translate the inscription and you will have to answer a riddle to open the box. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. Inside a woman will ask you to help her with her stable door. The exit to the mines is in the northwest corner of the mines. Return to Irmelyn in Armengar to claim a 200 gold reward. Continue east past Highcastle. Use this key to open most of the locked doors under Sethanon. He will tell you where the Waani device is located. Confront Navon and kill him. You will find stairs leading down to the lower level in a room on the west side of the level. Chapter 9 - Mad Gods Rage The Diviner's Halls is a cave northeast from the town. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. You will find Pug in a house southeast of the ruins by the coast. Return in a day and Steelsoul's man will allow to pass. You will find Pug in a house southeast of the ruins by the coast. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. One of the houses has a map of the area. In a large room to the northwest you find Gamina guarded by some enemies. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. There are many ways that you can take to get to Krondor. Return to Sarth and enter the cave below it. (Your defense will go up by more if you emphasize it.) The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Craig the Logger (Chapter 7) He will ask you to check out a rumor about some moredhel illusionists in the area. It is worth doing because she will reward you with a Galon 'Griefmaker'. Click on the house after the battle to speak to Mitchel Waylander. 2 Moredhel Warriors, 1 . You will be ambushed several times by Nighthawks along the way. She will give you a Tuning Fork among other things. Look inside the house to the northwest to find a message left by Pug. Go south at the first two forks and keep going down the passage. Take one of them with you. You will be ambushed several times by Nighthawks along the way. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Put some spoiled rations in the chest by the field. The Stolen Ruby (Chapter 1) Their defense will go up by 25. Continue north and speak to the gods of Timirianya through the pillars. The priestess will ask you to find some grain for them. Return to Duke Martin and he will tell you to return to Northwarden. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. You will see a burial cloth and a shovel. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Follow the main road northwest until you reach the river. He will tell you that he used to be young but something sapped his energy in the woods to the east. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. The magical barrier will be gone now that the six are dead. The high priestess will be suffering from a lack of sleep and none of the priests will be able to heal you are bless your equipment because some spellcaster nearby is doing dream sendings. Enter Dhatsavan's temple near the center of the island by the waterfall. If you go to the barracks, you will be told about a stolen ruby. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Go due north and attack the goblins surrounding the house. Chapter 8 - Of Lands Afar Your way will be blocked by one of Steelsoul's men, however. Go south to Silden and speak to Joftaz in the Inn. To the northeast you will find three houses together. When you leave the mine you will be in the dwarf town of Caldara. You will begin this chapter in the sewers below Krondor. Soon your party members will become sick. Go to Loriel to the west and speak with Keifen Alescook. Follow the east side of the river north. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Chapter 9 - Mad Gods Rage To the northeast you will find three pantathians who are causing the energy drain. Finn will appear and will escort you to Prince Arutha. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. This will take you into the city of Sar-Sargoth. Go east from his house and cross the bridge. He will ask you to retrieve one of his IronJaw traps from the area. Open the door of the stable just to the north and return to her. (Your defense will go up by more if you emphasize it.) Continue west and see the ruins of Cavall Keep. Continue north and speak to the gods of Timirianya through the pillars. Your way will be blocked by one of Steelsoul's men, however. Use the two remaining Vapor Masks to jump into the river and escape the mines. Squire Phillip will appear and give you the Waani device. Take all of them because you will need them to get out. Go to Eggley to the west and use Nivek's key to unlock the shop. Venutrier of Lan will capture you and throw you into the mines. Continue north and cross the next bridge to the west. Chapter 6 - Betrayal McCannur Ban Dok will tell you the current situation in the forest. Go south at the first two forks and keep going down the passage. The Temple of Dala (Chapter 3) You can buy some in the shop in Northwarden if you have none. Inside you will see a note from Squire Phillip who has taken the device. Betrayal at Krondor DOS - 1993 4.63 / 5 - 54 votes Buy Game GOG Description of Betrayal at Krondor One of the best RPGs ever made, Betrayal at Krondor is a classic example of games that get rave reviews yet do poorly in stores (at least until it was re-released on CD-ROM). Return to Craig and give him the trap. . Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Go through the door in the north wall and keep following the passage. Venutrier of Lan will capture you and throw you into the mines. He will ask you to retrieve one of his IronJaw traps from the area. Just west of Romney you will find a strange house behind a hill. Drop all your rations and sleep for a night. Enter it to find Jaftaz's bag. Their defense will go up by 25. Some ambushes are triggered off road as well.. Take the Mist Devil back to Silden. Craig the Logger (Chapter 7) Chapter 7 - The Long Ride (Your defense will go up by more if you emphasize it.) You will see a burial cloth and a shovel. Use the two remaining Vapor Masks to jump into the river and escape the mines. This guide deals with the aspect of spells. This guide deals with the aspect of spells. To the northeast you will find three pantathians who are causing the energy drain. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. Open the door of the stable just to the north and return to her. Cast Strength Drain on the Wind Elementals to defeat them. There are many ways that you can take to get to Krondor. Use the password 'VICTORY' to open it. Eventually you will see a pass to the east. Continue through the pass into the northlands Search the lower level thoroughly to find and kill all six spellweavers. Mike's RPG Center - Betrayal at Krondor - Walkthrough Walkthrough Main Quest Chapter 1 - Into a Dark Night Chapter 2 - Shadow of the Nighthawks Chapter 3 - The Spyglass and the Spider Chapter 4 - Marked for Death Chapter 5 - When Rivers Run Blood Chapter 6 - Betrayal Chapter 7 - The Long Ride Chapter 8 - Of Lands Afar Chapter 9 - Mad Gods Rage After you cross the bridge, go east and talk to Moraeulf. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Chapter 1 - Into a Dark Night In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. He will tell you more about Neville's death and where to find Navon. Go south and enter the cave behind the waterfall using the Knight Piece. Open the door in the east wall with a Guildis Thorn. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Head south, then (just before you hit the south-east exit) west towards Hawk's Hollow, picking up the HH chest. Poison the rations inside with some Coltari poison. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. You will begin the final chapter in the caverns below Sethanon. He will reward you with 300 gold and a virtue key. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Venutrier of Lan will capture you and throw you into the mines. Chapter 9 - Mad Gods Rage He will tell you more about Neville's death and where to find Navon. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Poison the rations inside with some Coltari poison. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. The Naphtha Mines (Chapter 4) Take one of them with you. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. He will also give you three diamonds he had stolen from the Baron's Treasury. Stay on the east side of the river and go north. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. To the south near the river you will meet Obkhar. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Defeat the enemies and take the Idol of Lassur from the trapped chest. Continue north and cross the next bridge to the west. To the northeast you will find three pantathians who are causing the energy drain. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Return to the upper level. Their defense will go up by 25. The exit to the mines is in the northwest corner of the mines. The Temple of Dala (Chapter 3) Go to Loriel to the west and speak with Keifen Alescook. Drop all your rations and sleep for a night. In a large room to the northwest you find Gamina guarded by some enemies. Your way will be blocked by soldiers before the bridge, though. Go south to Silden and speak to Joftaz in the Inn. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Chapter 9 - Mad Gods Rage Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Look in the well near the south side of the town to find the Knight's Piece. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Use this key to open most of the locked doors under Sethanon. Go back south the way you came and you will meet Duke Martin just south of where you started. Take Nivek's Key off the body just outside town. You can find Isaac behind a big hill north of Hawk's Hollow. Just through that you will find Calin. Inside you will see a note from Squire Phillip who has taken the device. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. The Naphtha Mines (Chapter 4) In the next room you will find the Oracle of Aal. You can buy some in the shop in Northwarden if you have none. Speak to Moraeulf and he will give you the password. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Enter Romney and go the Black Sheep Tavern. Go southeast and you will eventually find Duke Martin. He will also tell you that the man who ordered it was Mitchel Waylander. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Enter the sewers below the city. (Your defense will go up by more if you emphasize it.) Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. In the southeast corner of the area you will find two IronJaw traps in a chest. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Enter Silden and speak to the innkeeper. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. He will reward you with a Ring of the Golden Way. Follow the east side of the river north. Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD Venutrier of Lan will capture you and throw you into the mines. You will see a burial cloth and a shovel. Visit the Temple of Dala between Tyr-Sog and Eldpoint. You will find stairs leading down to the lower level in a room on the west side of the level. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Go west from there and speak to the farmer in his house. Take all of them because you will need them to get out. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. He will tell you where the rift machine is located and how to destroy it. Go back east toward Silden and behind a large hill you will find three moredhel boxes. You will find another Brak Nurr at the far west end of the next level. Go east from his house and cross the bridge. This staff will allow Owyn to cast magic again. Arlie Steelsoul (Chapter 3) He will tell you to ask someone named Isaac about the ruby. He will tell you to ask someone named Isaac about the ruby. After you cross the bridge, go east and talk to Moraeulf. Go northeast from the town, follow the river south, and cross the bridge. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Return to the Temple of Dala to the west and give them the Sack of Grain. You can find spoiled rations in the inn in Silden. Go back south the way you came and you will meet Duke Martin just south of where you started. He looks identical to James. Take note of Michele the Healer in Loriel along the way - a good person to know if you happen to catch the plague. You will find stairs leading down to the lower level in a room on the west side of the level. He will release the barrier surrounding Pug. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Betrayal at Krondor - Chapter 6 Hry, originlky, krabiky, diskety, rarity, zberatesk ksky The story begins as Gorath, a moredhel (dark elf) renegade, who intended to warn the people of Krondor of the upcoming moredhel invasion, is attacked by an assassin. Use the two remaining Vapor Masks to jump into the river and escape the mines. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. She will give you a Tuning Fork among other things. Go northeast from the town, follow the river south, and cross the bridge. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Go to Loriel to the west and speak with Keifen Alescook. He will also give you the book 'Chapel's Rmur n Whepuns'. Enter it from the south by the mountains to avoid the pirates. Return to Craig and give him the trap. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Continue all the way to the west to find the chest Moraeulf was talking about. The Temple of Dala (Chapter 3) Click on the assassin's body and take his rations and picklocks.
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